At level 2 it has 15 hp and AC 13. I can't see it lasting multiple fights.

As already pointed out, the chance of having six allies in position is very unlikely to occur in combat (we had a situation like this last week, where the party needed to get in range of Plane Shift during a fight. It took two rounds to set up) so it's basically a "pull the squshy out of melee" ability.

The Stars druid gets to do 1d8+wis radiant damage as a bonus action at level 2.

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